Now showing items 1-3 of 3

    • Educational games to enhance museum visits for schools 

      Bossavit, Benoît Upna; Pina Calafi, Alfredo; Sánchez Gil, Isabel; Urtasun, Aitziber (National Taiwan Normal University, 2018)   Artículo / Artikulua  OpenAccess
      Museums usually look for new educational tools to enhance their exhibition. The Oteiza's museum in Navarre (Spain) especially gives importance to the dissemination of Jorge Oteiza's work to children at schools. Consequently, ...
    • Merging augmented reality and virtual reality 

      Lerga Valencia, Íñigo (2019)   Trabajo Fin de Grado/Gradu Amaierako Lana
      Augmented and virtual reality are separate growing technologies that have started to impact areas such as video games or 4.0 industry. The aim of this thesis is to create a seamless experience between them, focused on a ...
    • Utilización de realidad aumentada, virtual y mixta en simulación clínica 

      Llorens Martos, Amaia (2018)   Trabajo Fin de Grado/Gradu Amaierako Lana
      Introducción: La Realidad Aumentada, Virtual o Mixta son tecnologías que nos permiten incluir elementos digitales al mundo real. Su combinación con la simulación clínica ofrece numerosas ventajas y oportunidades para la ...