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dc.creatorLerga Valencia, Íñigoes_ES
dc.date.accessioned2019-10-02T12:04:12Z
dc.date.available2020-01-01T00:00:11Z
dc.date.issued2019
dc.identifier.urihttps://hdl.handle.net/2454/35021
dc.description.abstractAugmented and virtual reality are separate growing technologies that have started to impact areas such as video games or 4.0 industry. The aim of this thesis is to create a seamless experience between them, focused on a video game perspective to show the real capabilities of both platforms working together, in a multiplayer first-person shooter. To achieve this goal, there will be a development in Unity, the video game development platform, using the standard libraries such as Mixed Reality Toolkit for augmented reality (AR) and SteamVR for virtual reality (VR). Additionally, the physical devices that will execute the experience will be the HoloLens from Microsoft (AR device) and the Oculus Rift from Oculus (VR device). The combination of platforms will need a networking library, as every communication will be via Wi-Fi. The chosen library is UNET from Unity itself. It is being deprecated but it is still working until Unity releases the new networking alternative. Based on the experience and lessons learned during this development, in this document will remain the different alternatives and choices made, as well as the limitations found in involved technologies.en
dc.format.mimetypeapplication/pdfen
dc.language.isoengen
dc.rightsReconocimiento-NoComercial-SinObraDerivada 4.0 Internacional (CC BY-NC-ND 4.0)es_ES
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectAugmented realityen
dc.subjectVirtual realityen
dc.subjectMixed realityen
dc.subjectMicrosoft HoloLensen
dc.subjectOculus riften
dc.titleMerging augmented reality and virtual realityen
dc.typeTrabajo Fin de Grado/Gradu Amaierako Lanaes
dc.typeinfo:eu-repo/semantics/bachelorThesisen
dc.contributor.affiliationEscuela Técnica Superior de Ingenieros Industriales y de Telecomunicaciónes_ES
dc.contributor.affiliationTelekomunikazio eta Industria Ingeniarien Goi Mailako Eskola Teknikoaeu
dc.contributor.affiliationPolitecnico di Torino (Italia)ex
dc.description.degreeGraduado o Graduada en Ingeniería Informática por la Universidad Pública de Navarraes_ES
dc.description.degreeInformatika Ingeniaritzako Graduatua Nafarroako Unibertsitate Publikoaneu
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessen
dc.rights.accessRightsAcceso abierto / Sarbide irekiaes
dc.embargo.terms2020-01-01
dc.contributor.advisorTFEVilladangos Alonso, Jesúses_ES
dc.contributor.advisorTFESanna, Andreaes_ES


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Reconocimiento-NoComercial-SinObraDerivada 4.0 Internacional (CC BY-NC-ND 4.0)
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El Repositorio ha recibido la ayuda de la Fundación Española para la Ciencia y la Tecnología para la realización de actividades en el ámbito del fomento de la investigación científica de excelencia, en la Línea 2. Repositorios institucionales (convocatoria 2020-2021).
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