Listar por autor UPNA "Bossavit, Benoît"
Mostrando ítems 1-7 de 7
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Designing and implementing digital educational tools for children and youth with special needs using natural interfaces
Esta tesis se centra en el potencial pedagógico de Interfaces Naturales de Usuario (NUIs) y su aplicación en distintos ámbitos educativos. Las NUIs son interacciones remotas basadas en movimientos gestuales del cuerpo y ... -
Educational games to enhance museum visits for schools
Museums usually look for new educational tools to enhance their exhibition. The Oteiza's museum in Navarre (Spain) especially gives importance to the dissemination of Jorge Oteiza's work to children at schools. Consequently, ... -
From start to finish: teenagers on the autism spectrum developing their own collaborative game
Purpose: The purpose of this paper is to investigate how teenagers on the autism spectrum respond to their involvement in the creation of a collaborative game, meeting the curriculum requirements in programming at secondary ... -
Gaze estimation problem tackled through synthetic images
(Association for Computing Machinery (ACM), 2020) Contribución a congreso / Biltzarrerako ekarpenaIn this paper, we evaluate a synthetic framework to be used in the field of gaze estimation employing deep learning techniques. The lack of sufficient annotated data could be overcome by the utilization of a synthetic ... -
Low-cost eye tracking calibration: a knowledge-based study
Subject calibration has been demonstrated to improve the accuracy in high-performance eye trackers. However, the true weight of calibration in off-the-shelf eye tracking solutions is still not addressed. In this work, a ... -
Outcomes for design and learning when teenagers with autism codesign a serious game: a pilot study
Digital educational games research tends to lack ecological validity by not adequately taking into account the views and perspectives of children and young people with autism spectrum disorders (ASD). This paper is a pilot ... -
U2Eyes: a binocular dataset for eye tracking and gaze estimation
Theory shows that huge amount of labelled data are needed in order to achieve reliable classification/regression methods when using deep/machine learning techniques. However, in the eye tracking field, manual annotation ...