Ezcurdia Aguirre, Íñigo Fermín
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Ezcurdia Aguirre
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Íñigo Fermín
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Estadística, Informática y Matemáticas
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ISC. Institute of Smart Cities
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Publication Open Access LeviPrint: contactless additive manufacturing using acoustic levitation with position and orientation control of elongated parts(2021) Ezcurdia Aguirre, Íñigo Fermín; Morales González, Rafael; Marzo Pérez, Asier; Estadística, Informática y Matemáticas; Estatistika, Informatika eta MatematikaLeviPrint assembles small objects in a contactless way using ultrasonic phased-arrays and optimization algorithms. We explore a set of methods that enables 6 Degrees-of-Freedom (DoF) control of elongated bodies. We then evaluate different ultrasonic arrangements to optimize the manipulation of these bodies. The combination of arrangements and optimization algorithms allow us to levitate, orientate and assemble complex objects. These techniques and arrangements can be leveraged for the microfabrication of electromechanical components and in-vivo additive manufacturing. We highlight the reduction of cross-contamination and the capability to manufacture inside closed containers from the outside.Publication Open Access Hand-as-a-prop: using the hand as a haptic proxy for manipulation in virtual reality(Springer, 2023) Marichalar Baraibar, Sebastian Roberto; Ezcurdia Aguirre, Íñigo Fermín; Morales González, Rafael; Ortiz Nicolás, Amalia; Marzo Pérez, Asier; Ardaiz Villanueva, Óscar; Estadística, Informática y Matemáticas; Estatistika, Informatika eta Matematika; Institute of Smart Cities - ISC; Universidad Pública de Navarra / Nafarroako Unibertsitate PublikoaHaptic feedback can be almost as important as visual information in virtual reality environments. On the one hand, in Active Haptic Feedback, specialized devices such as vibrotactile gloves are employed; however, these solutions can be expensive, vendor-specific or cumbersome to setup. On the other hand, Passive Haptic Feedback approaches use inexpensive objects as proxies for the virtual entities; but mapping virtual objects to real props is not scalable nor flexible. We propose the Hand-as-a-Prop technique, which consists in using human hands as object props. We implemented two modalities: Self, where the user¿s non-dominant hand act as the virtual object while the dominant hand grabs, translates and releases it; and External, where the hand of another person is used. Hand-as-a-Prop can represent multiple shapes with a single prop and does not require extra hardware. We performed an evaluation comparing both Self and External Hand-as-a-Prop with traditional Object Props in terms of user experience (goodness, ease, realism, fatigue, and preference) and performance (task completion time and translation time). Results showed that Hand-as-a-Prop was rated as neutral tending to positive, and in some cases, the performance was similar to Object Props. Users preferred Self Hand-as-a-Prop over External Hand-as-a-Prop and also obtained better results.Publication Open Access Generating airborne ultrasonic amplitude patterns using an open hardware phased array(MDPI, 2021) Morales González, Rafael; Ezcurdia Aguirre, Íñigo Fermín; Irisarri Erviti, Josu; Andrade, Marco A.B.; Marzo Pérez, Asier; Estadística, Informática y Matemáticas; Estatistika, Informatika eta Matematika; Gobierno de Navarra / Nafarroako GobernuaHolographic methods from optics can be adapted to acoustics for enabling novel applications in particle manipulation or patterning by generating dynamic custom-tailored acoustic fields. Here, we present three contributions towards making the field of acoustic holography more widespread. Firstly, we introduce an iterative algorithm that accurately calculates the amplitudes and phases of an array of ultrasound emitters in order to create a target amplitude field in mid-air. Secondly, we use the algorithm to analyse the impact of spatial, amplitude and phase emission resolution on the resulting acoustic field, thus providing engineering insights towards array design. For example, we show an onset of diminishing returns for smaller than a quarter-wavelength sized emitters and a phase and amplitude resolution of eight and four divisions per period, respectively. Lastly, we present a hardware platform for the generation of acoustic holograms. The array is integrated in a single board composed of 256 emitters operating at 40 kHz. We hope that the results and procedures described within this paper enable researchers to build their own ultrasonic arrays and explore novel applications of ultrasonic holograms.Publication Open Access LeviPrint: contactless fabrication using full acoustic trapping of elongated parts(ACM, 2022) Ezcurdia Aguirre, Íñigo Fermín; Morales González, Rafael; Andrade, Marco A.B.; Marzo Pérez, Asier; Institute of Smart Cities - ISCLeviPrint is a system for assembling objects in a contactless manner using acoustic levitation. We explore a set of optimum acoustic fields that enables full trapping in position and orientation of elongated objects such as sticks. We then evaluate the capabilities of different ultrasonic levitators to dynamically manipulate these elongated objects. The combination of novel optimization algorithms and levitators enable the manipulation of sticks, beads and droplets to fabricate complex objects. A system prototype composed of a robot arm and a levitator is tested for different fabrication processes. We highlight the reduction of cross-contamination and the capability of building on top of objects from different angles as well as inside closed spaces. We hope that this technique inspires novel fabrication techniques and that reaches fields such as microfabrication of electromechanical components or even in-vivo additive manufacturing.