Ardaiz Villanueva, Óscar

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Ardaiz Villanueva

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Óscar

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Estadística, Informática y Matemáticas

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ISC. Institute of Smart Cities

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Now showing 1 - 2 of 2
  • PublicationOpen Access
    Demonstration of XRStudio tools for creation of room-size immersive experiences within an extended reality environment
    (ACM, 2023) Ardaiz Villanueva, Óscar; Olaz Moratinos, Xabier; Benbelkheir Núñez, Youssef; Lerga Armendáriz, Álvaro; Gasco González, Lucas; Estadística, Informática y Matemáticas; Estatistika, Informatika eta Matematika; Institute of Smart Cities - ISC
    Immersive experiences are mostly created with desktop-based tools using flat displays, mouse and keyboard; as a result immersive experiences have a 2D look and interaction: user sit or stand looking forward, and interact with elements within reach of their arms as in a desktop. The objective of this work is to facilitate creating room-size immersive experiences that take advantage of tethered head mounted displays and hand-held controllers to create while walking freely in space with full body movement freedom. To this end we propose XRStudio, a set of tools that permit to create within an extended reality environment so that authors can walk to move objects in space or manipulate elements with hand and full body movements as in the real world.
  • PublicationOpen Access
    An interdisciplinary design of an interactive cultural heritage visit for in-situ, mixed reality and affective experiences
    (MDPI, 2022) Olaz Moratinos, Xabier; García Marreros, Ricardo M.; Ortiz Nicolás, Amalia; Marichalar Baraibar, Sebastian Roberto; Villadangos Alonso, Jesús; Ardaiz Villanueva, Óscar; Marzo Pérez, Asier; Institute of Smart Cities - ISC; Gobierno de Navarra / Nafarroako Gobernua
    Interactive technologies, such as mixed-reality and natural interactions with avatars, can enhance cultural heritage and the experience of visiting a museum. In this paper, we present the design rationale of an interactive experience for a cultural heritage place in the church of Roncesvalles at the beginning of Camino de Santiago. We followed a participatory design with a multidisciplinary team which resulted in the design of a spatial augmented reality system that employs 3D projection mapping and a conversational agent acting as the storyteller. Multiple features were identified as desirable for an interactive experience: interdisciplinary design team; in-situ; mixed reality; interactive digital storytelling; avatar; tangible objects; gestures; emotions and groups. The findings from a workshop are presented for guiding other interactive cultural heritage experiences. © 2022 by the authors.