Marzo Pérez, AsierArdaiz Villanueva, Óscar2023-09-072023-09-072012Marzo Pérez, A., Ardaiz Villanueva, O. (2012) Avatarians: playing with your friends' data. En [ACM], CHI '12 Extended Abstracts on Human Factors in Computing Systems (pp. 2279-2284). ACM. https://doi.org/10.1145/2212776.2223789.978-1-4503-1015-410.1145/2212776.2223789https://academica-e.unavarra.es/handle/2454/46243This article describes a new game mechanic called Game Entity Social Mapping (GESM) based on using social networking data fetched from a remote site about the player and his contacts to create characters, items or scenarios. A preliminary evaluation consisting of applying this mechanic to three different games was conducted. A small number of users tested those games to measure the enjoyment and learning about their contacts information.application/pdfengCopyright is held by the author/owner(s). This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems. May 2012. Pages 2279-2284, https://doi.org/10.1145/2212776.2223789Game mechanicsPlayable dataSocial networksAvatarians: playing with your friends' datainfo:eu-repo/semantics/conferenceObject2023-09-07info:eu-repo/semantics/openAccess