Virtual reality environments for cognitive and motor rehabilitation
Fecha
2021Versión
Acceso abierto / Sarbide irekia
Tipo
Contribución a congreso / Biltzarrerako ekarpena
Impacto
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nodoi-noplumx
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Resumen
Virtual reality (VR) consists of the sensory immersion of the user in an artificially generated environment. Head mounted Displays (HMDs) are usually used to introduce the user into these VR environments. Although
the most common use of VR is more focused on video games, it has been also researched for its use in learning environments, focusing on cognitive and functional rehabilitation. The ben ...
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Virtual reality (VR) consists of the sensory immersion of the user in an artificially generated environment. Head mounted Displays (HMDs) are usually used to introduce the user into these VR environments. Although
the most common use of VR is more focused on video games, it has been also researched for its use in learning environments, focusing on cognitive and functional rehabilitation. The benefit of this is that multiple customizable environments or situations can be created, without the limitations of real physical scenarios. Real-life situations can be simulated, helping the user to enhance learning and skill development to everyday circumstances, without the risks or resources present in real life circumstances. [--]
Materias
Virtual reality (VR),
Rehabilitation,
Intellectual disabilities,
Physical disabilities
Departamento
Universidad Pública de Navarra. Departamento de Estadística, Informática y Matemáticas /
Nafarroako Unibertsitate Publikoa. Estatistika, Informatika eta Matematika Saila