Publication:
Integration of a artificial intelligence model for the detection of emotions with Unreal Engine.

Consultable a partir de

2026-07-01

Date

2021

Authors

Azcona Aizcorbe, Mario

Publisher

Acceso embargado / Sarbidea bahitua dago
Trabajo Fin de Grado / Gradu Amaierako Lana

Project identifier

Abstract

When programming an Artificial Intelligence model in many cases the preferred programming language is Python, whereas the language utilized in Unreal Engine is C++. The objective of this project is taking an AI model programmed in Python and already trained and using it in Unreal Engine. It would also be possible to integrate in Unreal any Python program. This would make easier to program certain functionalities that could be implemented in Python rather than C++. The project will be carried out as a part of the bigger project Emotional Films, whose objective is to modify a film in real time based on the emotions of the viewer, which will be detected using images captured using a webcam.

Description

Keywords

Game engine, Unreal Engine, Blueprint visual scripting, Embedded python, Python and Unreal integration, Pytorch, Tensorflow, Emotion recognition, Convolutional neural networks

Department

Faculty/School

Escuela Técnica Superior de Ingeniería Industrial, Informática y de Telecomunicación / Industria, Informatika eta Telekomunikazio Ingeniaritzako Goi Mailako Eskola Teknikoa

Degree

Graduado o Graduada en Ingeniería Informática por la Universidad Pública de Navarra (Programa Internacional), Informatika Ingeniaritzan Graduatua Nafarroako Unibertsitate Publikoan (Nazioarteko Programa)

Doctorate program

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