Exploring the addition of audio input to wearable punch recognition

dc.contributor.authorQuintero Ovalle, Juan
dc.contributor.authorStawarz, Katarzyna
dc.contributor.authorMarzo Pérez, Asier
dc.contributor.departmentEstadística, Informática y Matemáticases_ES
dc.contributor.departmentEstatistika, Informatika eta Matematikaeu
dc.date.accessioned2020-03-05T12:00:12Z
dc.date.available2020-03-05T12:00:12Z
dc.date.issued2019
dc.description.abstractMartial arts can promote healthy lifestyles, improve self-confidence and provide self-defence skills. Previous work has demonstrated that inertial sensors can be used to recognise movements such as punches in boxing and support self-directed training. However, many martial arts do not use gloves which means that punches can be performed with different parts of the hand, and therefore produce a different sound on impact. We investigate if it is possible to recognise different punches executed with a bare hand, and if the recognition rate improves by combining audio input with the traditional inertial sensors. We conducted a pilot study collecting a total of 600 punches, using a wearable wristband to capture inertial data and a stand-alone microphone for audio input. The results showed that it was possible to distinguish five types of punches with 94.4% accuracy when using only inertial data, and that adding audio input did not improve the accuracy. These findings can guide the design of future wearables for punch recognition.en
dc.format.extent5 p.
dc.format.mimetypeapplication/pdfen
dc.identifier.doi10.1145/3335595.3335641
dc.identifier.isbn978-1-4503-7176-6
dc.identifier.urihttps://academica-e.unavarra.es/handle/2454/36413
dc.language.isoengen
dc.publisherAssociation for Computing Machinery (ACM)en
dc.relation.ispartofInteracción '19: Proceedings of the XX International Conference on Human Computer Interaction, 2019, Donostia-San Sebastián, Spainen
dc.relation.publisherversionhttps://doi.org/10.1145/3335595.3335641
dc.rightsCreative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0)en
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttps://creativecommons.org/licenses/by-nc-sa/3.0/
dc.subjectMartial artsen
dc.subjectInertial sensorsen
dc.subjectMachine learningen
dc.subjectWearablesen
dc.subjectGesture recognitionen
dc.subjectPunch recognitionen
dc.titleExploring the addition of audio input to wearable punch recognitionen
dc.typeinfo:eu-repo/semantics/conferenceObject
dc.type.versioninfo:eu-repo/semantics/publishedVersion
dspace.entity.typePublication
relation.isAuthorOfPublicationfcb7debc-7861-42ef-ab45-15eceaf48562
relation.isAuthorOfPublication.latestForDiscoveryfcb7debc-7861-42ef-ab45-15eceaf48562

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