Demonstration of XRStudio tools for creation of room-size immersive experiences within an extended reality environment
dc.contributor.author | Ardaiz Villanueva, Óscar | |
dc.contributor.author | Olaz Moratinos, Xabier | |
dc.contributor.author | Benbelkheir Núñez, Youssef | |
dc.contributor.author | Lerga Armendáriz, Álvaro | |
dc.contributor.author | Gasco González, Lucas | |
dc.contributor.department | Estadística, Informática y Matemáticas | es_ES |
dc.contributor.department | Estatistika, Informatika eta Matematika | eu |
dc.contributor.department | Institute of Smart Cities - ISC | en |
dc.date.accessioned | 2024-10-09T08:55:38Z | |
dc.date.available | 2024-10-09T08:55:38Z | |
dc.date.issued | 2023 | |
dc.date.updated | 2024-10-09T08:48:21Z | |
dc.description.abstract | Immersive experiences are mostly created with desktop-based tools using flat displays, mouse and keyboard; as a result immersive experiences have a 2D look and interaction: user sit or stand looking forward, and interact with elements within reach of their arms as in a desktop. The objective of this work is to facilitate creating room-size immersive experiences that take advantage of tethered head mounted displays and hand-held controllers to create while walking freely in space with full body movement freedom. To this end we propose XRStudio, a set of tools that permit to create within an extended reality environment so that authors can walk to move objects in space or manipulate elements with hand and full body movements as in the real world. | en |
dc.format.mimetype | application/pdf | en |
dc.identifier.citation | Ardaiz, O., Olaz, X., Benbelkheir, Y., Lerga, A., Gasco Gonzalez, L. (2023). Demonstration of XRStudio tools for creation of room-size immersive experiences within an extended reality environment. In Moreno, A., Jaspe-Villanueva A. (Eds.), Web3D '23: Proceedings of the 28th International ACM Conference on 3D Web Technology (pp. 1-2). Association for Computing Machinery, Inc. https://doi.org/10.1145/3611314.3616061. | |
dc.identifier.doi | 10.1145/3611314.3616061 | |
dc.identifier.isbn | 979-8-4007-0324-9 | |
dc.identifier.uri | https://academica-e.unavarra.es/handle/2454/52117 | |
dc.language.iso | eng | |
dc.publisher | ACM | |
dc.relation.publisherversion | https://doi.org/10.1145/3611314.3616061 | |
dc.rights | © 2023 Owner/Author. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s) | |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | |
dc.subject | Creativity support tools | en |
dc.subject | Extended reality | en |
dc.subject | Immersive experiences | en |
dc.title | Demonstration of XRStudio tools for creation of room-size immersive experiences within an extended reality environment | en |
dc.type | info:eu-repo/semantics/conferenceObject | |
dc.type.version | info:eu-repo/semantics/publishedVersion | |
dspace.entity.type | Publication | |
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