Publication: Virtual reality environments for cognitive and motor rehabilitation
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Virtual reality (VR) consists of the sensory immersion of the user in an artificially generated environment. Head mounted Displays (HMDs) are usually used to introduce the user into these VR environments. Although the most common use of VR is more focused on video games, it has been also researched for its use in learning environments, focusing on cognitive and functional rehabilitation. The benefit of this is that multiple customizable environments or situations can be created, without the limitations of real physical scenarios. Real-life situations can be simulated, helping the user to enhance learning and skill development to everyday circumstances, without the risks or resources present in real life circumstances.
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