Publication:
Optimized pattern design of a light guide using 2D ray-tracing simulation

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Date

2023

Authors

Medrano Gurrea, Mario
Jiménez Martínez, Unai
Tainta Ausejo, Santiago
Erro Betrán, María José
Arnedo Gil, Israel
Beato López, Juan Jesús
Izura, J.
Zabala, S.

Director

Publisher

SPIE
Acceso abierto / Sarbide irekia
Contribución a congreso / Biltzarrerako ekarpena
Versión publicada / Argitaratu den bertsioa

Project identifier

Gobierno de Navarra//0011-1365-2021-000137

Abstract

We propose the use of a simplified model for the analysis of the scattering elements used in edge-lit systems. By modelling their behaviour as lambertian light sources whose properties depend on the size and geometry of the scatterer and LGP, it is possible to simulate the illuminance map of the edge-lit structure using only 2D ray-traced simulation. This reduces the computational complexity in the optimisation process used to calculate the scatterers distribution to achieve maximum uniformity in light extraction. The results obtained by comparison between the proposed algorithm and a commercial software demonstrate the validity of the proposal.

Keywords

2D ray-traced simulation

Department

Institute of Smart Cities - ISC

Faculty/School

Degree

Doctorate program

Editor version

Funding entities

This work was supported by the Government of Navarre through project 7-Lights (0011-1365-2021-000137).

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